Apophis Character Design

A character concept I've been putting together as a design exercise.
For these personal design projects I find it very helpful to take a game that you enjoy, research it's player base, how they play, what they wish they had in the game and what they wish they could change, then analyze the different personality types and their reasoning behind their tastes and design something to fill that niche. I found it interesting how many players prefer to play solo even in social games that are meant to be played online with others. I took the idea of implementing an NPC that can give those lone wolf players more freedom but at a steep risk.